# Gaming crypto coins — market cap, protocol fees and revenue > Gaming vs Bitcoin — Relative Strength & Breadth Bottom line: Metaplex ranks first for research priority in Gaming crypto at 52.5/100, and its native activity evidence clears the coverage gate. The theme's 13-week excess versus Bitcoin is -9.2% on 9% breadth, which is what decides whether that lead is isolated or broad. 3 of the 43 assets here carry enough native evidence to move past a tape-led label. ## Agent research brief - What matters now: Gaming is -9.2% versus Bitcoin over 13 weeks. Only 9% of covered assets are above trend; leadership is narrow. - Best research lead: Metaplex ranks first at 52.5/100 with 82% total evidence and 64% native evidence. - The contradiction: 3/43 assets clear the native-evidence gate; the rest should not be treated as fundamentally confirmed. - What to do with it: Keep this as a research queue, not an entry list. The market gate reopens only when Bitcoin trend and sector breadth improve. Data: price 2026-07-24; protocol 2026-07-24; chain users/transactions unavailable; chain TVL 2026-07-24; market-cap snapshot 2026-07-04. ## 4-Factor Crypto Evidence Score A within-theme research-priority score for the 43 assets in Gaming, out of 100. The four displayed point contributions add exactly to the total, and the market regime changes the action label, never the arithmetic. Metaplex is highest at 52.5/100 on 82% evidence. It ranks research attention, not portfolio action. 1. Metaplex (MPLX): 52.5/100 — Illiquid · research only; 19.7 + 11.0 + 16.9 + 4.9 = 52.5; evidence 82%; native evidence 64% Decision use: Cheap on network economics while activity contracts: investigate value-capture trap risk. 2. Axie Infinity (AXS): 43.4/100 — Lagging · market gate closed; 5.7 + 15.2 + 10.3 + 12.2 = 43.4; evidence 82%; native evidence 64% Decision use: Evidence is mixed. Keep normal research priority and wait for two pillars to agree. 3. Illuvium (ILV): 25.4/100 — Illiquid · research only; 6.0 + 7.0 + 6.5 + 5.9 = 25.4; evidence 82%; native evidence 64% Decision use: Evidence is mixed. Keep normal research priority and wait for two pillars to agree. 4. Hamster Kombat (HMSTR): 63.9/100 — Tape-led · on-chain proof incomplete; 30.0 + 15.0 + 10.0 + 8.9 = 63.9; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 5. GoMining Token (GOMINING): 60.4/100 — Tape-led · on-chain proof incomplete; 22.7 + 15.0 + 10.0 + 12.7 = 60.4; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 6. Alien Worlds (TLM): 58.3/100 — Tape-led · on-chain proof incomplete; 27.3 + 12.5 + 10.0 + 8.5 = 58.3; evidence 55%; native evidence 10% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 7. Capybobo (PYBOBO): 58.3/100 — Illiquid · research only; 25.7 + 15.0 + 10.0 + 7.6 = 58.3; evidence 43%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 8. Gama Token (GAMA): 56.1/100 — Illiquid · research only; 24.5 + 15.0 + 10.0 + 6.6 = 56.1; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 9. WEMIX (WEMIX): 55.2/100 — Illiquid · research only; 22.1 + 15.5 + 10.0 + 7.6 = 55.2; evidence 55%; native evidence 10% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 10. B3 (Base) (B3): 54.4/100 — Tape-led · on-chain proof incomplete; 23.2 + 15.0 + 10.0 + 6.2 = 54.4; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 11. Rollbit Coin (RLB): 54.1/100 — Illiquid · research only; 21.7 + 15.0 + 10.0 + 7.4 = 54.1; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 12. ApeCoin (APE): 52.3/100 — Illiquid · research only; 25.7 + 12.9 + 10.0 + 3.7 = 52.3; evidence 55%; native evidence 10% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 13. Nexpace (NXPC): 50.9/100 — Tape-led · on-chain proof incomplete; 15.4 + 15.0 + 10.0 + 10.5 = 50.9; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 14. Audiera (BEAT): 50/100 — Tape-led · on-chain proof incomplete; 17.5 + 15.0 + 10.0 + 7.5 = 50.0; evidence 0%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 15. Echelon Prime (PRIME): 50/100 — Tape-led · on-chain proof incomplete; 17.5 + 15.0 + 10.0 + 7.5 = 50.0; evidence 0%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 16. ECOMI (OMI): 50/100 — Tape-led · on-chain proof incomplete; 17.5 + 15.0 + 10.0 + 7.5 = 50.0; evidence 0%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 17. Moca Network (MOCA): 50/100 — Tape-led · on-chain proof incomplete; 17.5 + 15.0 + 10.0 + 7.5 = 50.0; evidence 0%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 18. Power Protocol (POWER): 50/100 — Tape-led · on-chain proof incomplete; 17.5 + 15.0 + 10.0 + 7.5 = 50.0; evidence 0%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 19. DEAPCOIN (DEP): 48.9/100 — Illiquid · research only; 16.9 + 15.0 + 10.0 + 7.0 = 48.9; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 20. Decentraland (MANA): 48.6/100 — Tape-led · on-chain proof incomplete; 12.9 + 15.0 + 10.0 + 10.7 = 48.6; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 21. GMT (GMT): 48.6/100 — Illiquid · research only; 17.5 + 15.0 + 10.0 + 6.1 = 48.6; evidence 12%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 22. Four (FORM): 48.4/100 — Illiquid · research only; 17.5 + 15.0 + 10.0 + 5.9 = 48.4; evidence 12%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 23. SuperVerse (SUPER): 47.9/100 — Illiquid · research only; 17.5 + 14.2 + 10.0 + 6.2 = 47.9; evidence 17%; native evidence 10% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 24. Smooth Love Potion (SLP): 47.7/100 — Illiquid · research only; 16.6 + 15.0 + 10.0 + 6.1 = 47.7; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 25. GameBuild (GAME): 47.4/100 — Illiquid · research only; 17.5 + 15.0 + 10.0 + 4.9 = 47.4; evidence 12%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 26. Incrypt (INC): 47.2/100 — Illiquid · research only; 16.2 + 15.0 + 10.0 + 6.0 = 47.2; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 27. Hunt (HUNT): 46.2/100 — Illiquid · research only; 15.7 + 15.0 + 10.0 + 5.5 = 46.2; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 28. Hive (HIVE): 44/100 — Illiquid · research only; 11.2 + 15.0 + 10.0 + 7.8 = 44.0; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 29. Catizen (CATI): 42.8/100 — Illiquid · research only; 11.0 + 15.0 + 10.0 + 6.8 = 42.8; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 30. SKALE (SKL): 41.8/100 — Tape-led · on-chain proof incomplete; 9.4 + 15.0 + 10.0 + 7.4 = 41.8; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 31. Adshares (ADS): 41.3/100 — Illiquid · research only; 11.2 + 15.0 + 10.0 + 5.1 = 41.3; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 32. Xai (XAI): 40.8/100 — Illiquid · research only; 11.6 + 13.8 + 10.0 + 5.4 = 40.8; evidence 55%; native evidence 10% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 33. GALA (GALA): 40.3/100 — Tape-led · on-chain proof incomplete; 4.4 + 15.0 + 10.0 + 10.9 = 40.3; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 34. The Sandbox (SAND): 39.9/100 — Tape-led · on-chain proof incomplete; 3.7 + 15.0 + 10.0 + 11.2 = 39.9; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 35. Somnia (SOMI): 39.2/100 — Tape-led · on-chain proof incomplete; 5.8 + 15.0 + 10.0 + 8.4 = 39.2; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 36. BORA (BORA): 38.5/100 — Illiquid · research only; 6.5 + 15.0 + 10.0 + 7.0 = 38.5; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 37. Unipoly (UNP): 38.4/100 — Illiquid · research only; 7.8 + 15.0 + 10.0 + 5.6 = 38.4; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 38. Big Time (BIGTIME): 36.9/100 — Tape-led · on-chain proof incomplete; 1.7 + 15.0 + 10.0 + 10.2 = 36.9; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 39. CROSS (CROSS): 36.7/100 — Illiquid · research only; 5.4 + 15.0 + 10.0 + 6.3 = 36.7; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 40. WAX (WAXP): 35.6/100 — Illiquid · research only; 6.6 + 13.3 + 10.0 + 5.7 = 35.6; evidence 55%; native evidence 10% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 41. Enjin Coin (ENJ): 34.7/100 — Illiquid · research only; 2.0 + 15.0 + 10.0 + 7.7 = 34.7; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 42. Yield Guild Games (YGG): 33.4/100 — Tape-led · on-chain proof incomplete; 0.6 + 15.0 + 10.0 + 7.8 = 33.4; evidence 50%; native evidence 0% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. 43. Beam (BEAM): 26.5/100 — Illiquid · research only; 4.5 + 14.6 + 6.0 + 1.4 = 26.5; evidence 63%; native evidence 26% Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. ## Which projects are generating the most network fees? What the numbers say: Metaplex leads Gaming crypto on Trailing 12-month fees at $11.9M, 546% ahead of Axie Infinity. 0 of 3 assets with comparable change data are growing. Coverage is 4 of the 43 assets in this theme, through the Q2 2026 calendar quarter. Where a project publishes nothing, the cell stays blank rather than being read as zero. Investor read: Use this as a network-economics research lead, not token-holder earnings. Verify whether the measured activity accrues to the token before treating scale as value capture. This conclusion weakens if: fee growth turns negative across two complete calendar quarters or fee coverage falls below the stated threshold. - Metaplex (MPLX): $11.9M - Axie Infinity (AXS): $1.8M - Illuvium (ILV): $110.7K - Beam (BEAM): $1.6K ## Which projects convert activity into protocol revenue? What the numbers say: Metaplex leads Gaming crypto on Trailing 12-month revenue at $11.9M, 595% ahead of Axie Infinity. 0 of 3 assets with comparable change data are growing. Coverage is 3 of the 43 assets in this theme, through the Q2 2026 calendar quarter. Where a project publishes nothing, the cell stays blank rather than being read as zero. Investor read: Use this as a network-economics research lead, not token-holder earnings. Verify whether the measured activity accrues to the token before treating scale as value capture. This conclusion weakens if: revenue growth turns negative or the revenue-to-fees take rate falls for two complete calendar quarters. - Metaplex (MPLX): $11.9M - Axie Infinity (AXS): $1.7M - Illuvium (ILV): $110.7K ## Where is capital actually committed on-chain? What the numbers say: GALA leads Gaming crypto on Quarter-end TVL at $7.7M, 26% ahead of WEMIX. 0 of 8 assets with comparable change data are growing. Coverage is 11 of the 43 assets in this theme, through the Q2 2026 calendar quarter. Where a project publishes nothing, the cell stays blank rather than being read as zero. Investor read: Use this as a network-economics research lead, not token-holder earnings. Verify whether the measured activity accrues to the token before treating scale as value capture. This conclusion weakens if: TVL rises while fees and users fall; that pattern can be incentive-funded mercenary liquidity. - GALA (GALA): $7.7M - WEMIX (WEMIX): $6.1M - ApeCoin (APE): $2.6M - Somnia (SOMI): $2.0M - Beam (BEAM): $903.2K ## Every asset - Metaplex (MPLX) — 90d -15%; RS-BTC +2.1%; score 52.5; activity protocol - Axie Infinity (AXS) — 90d -44%; RS-BTC -26%; score 43.4; activity protocol - Illuvium (ILV) — 90d -43%; RS-BTC -25%; score 25.4; activity protocol - Hamster Kombat (HMSTR) — 90d +15%; RS-BTC +32%; score 63.9; activity tape only - GoMining Token (GOMINING) — 90d -3.5%; RS-BTC +14%; score 60.4; activity tape only - Alien Worlds (TLM) — 90d -3.6%; RS-BTC +14%; score 58.3; activity protocol - Capybobo (PYBOBO) — 90d -4.2%; RS-BTC +13%; score 58.3; activity tape only - Gama Token (GAMA) — 90d +3.0%; RS-BTC +20%; score 56.1; activity tape only - WEMIX (WEMIX) — 90d -3.5%; RS-BTC +14%; score 55.2; activity chain TVL - B3 (Base) (B3) — 90d +72%; RS-BTC +89%; score 54.4; activity tape only - Rollbit Coin (RLB) — 90d -7.2%; RS-BTC +10%; score 54.1; activity tape only - ApeCoin (APE) — 90d -8.0%; RS-BTC +9.4%; score 52.3; activity chain TVL - Nexpace (NXPC) — 90d -15%; RS-BTC +2.3%; score 50.9; activity tape only - Audiera (BEAT) — 90d —; RS-BTC —; score 50; activity tape only - Echelon Prime (PRIME) — 90d —; RS-BTC —; score 50; activity tape only - ECOMI (OMI) — 90d —; RS-BTC —; score 50; activity tape only - Moca Network (MOCA) — 90d —; RS-BTC —; score 50; activity tape only - Power Protocol (POWER) — 90d —; RS-BTC —; score 50; activity tape only - DEAPCOIN (DEP) — 90d -14%; RS-BTC +3.6%; score 48.9; activity tape only - Decentraland (MANA) — 90d -30%; RS-BTC -12%; score 48.6; activity tape only - GMT (GMT) — 90d —; RS-BTC —; score 48.6; activity tape only - Four (FORM) — 90d —; RS-BTC —; score 48.4; activity tape only - SuperVerse (SUPER) — 90d —; RS-BTC —; score 47.9; activity protocol - Smooth Love Potion (SLP) — 90d -25%; RS-BTC -7.6%; score 47.7; activity tape only - GameBuild (GAME) — 90d —; RS-BTC —; score 47.4; activity tape only - Incrypt (INC) — 90d -17%; RS-BTC +0.5%; score 47.2; activity tape only - Hunt (HUNT) — 90d -21%; RS-BTC -3.3%; score 46.2; activity tape only - Hive (HIVE) — 90d -27%; RS-BTC -9.1%; score 44; activity tape only - Catizen (CATI) — 90d -18%; RS-BTC -0.2%; score 42.8; activity tape only - SKALE (SKL) — 90d -46%; RS-BTC -29%; score 41.8; activity tape only - Adshares (ADS) — 90d -33%; RS-BTC -15%; score 41.3; activity tape only - Xai (XAI) — 90d -23%; RS-BTC -6.1%; score 40.8; activity protocol + chain TVL - GALA (GALA) — 90d -38%; RS-BTC -20%; score 40.3; activity chain TVL - The Sandbox (SAND) — 90d -45%; RS-BTC -28%; score 39.9; activity protocol - Somnia (SOMI) — 90d -47%; RS-BTC -30%; score 39.2; activity chain TVL - BORA (BORA) — 90d -38%; RS-BTC -20%; score 38.5; activity tape only - Unipoly (UNP) — 90d -32%; RS-BTC -14%; score 38.4; activity tape only - Big Time (BIGTIME) — 90d -55%; RS-BTC -37%; score 36.9; activity tape only - CROSS (CROSS) — 90d -42%; RS-BTC -24%; score 36.7; activity tape only - WAX (WAXP) — 90d -44%; RS-BTC -26%; score 35.6; activity chain TVL - Enjin Coin (ENJ) — 90d -58%; RS-BTC -40%; score 34.7; activity tape only - Yield Guild Games (YGG) — 90d -60%; RS-BTC -43%; score 33.4; activity tape only - Beam (BEAM) — 90d -57%; RS-BTC -40%; score 26.5; activity protocol + chain TVL ## Limitations - Crypto network activity is not company earnings. Protocol revenue does not automatically accrue to token holders. - Market-cap values are a dated universe snapshot, not point-in-time historical supply data. - Current category labels are applied to historical prices; this creates survivorship and taxonomy hindsight. - Funding rates, open interest, liquidations, exchange flows, unlock schedules, historical circulating supply and developer activity are not held and are not inferred. - Equal weighting is used for sector history because true historical market-cap weights are unavailable. ## FAQs ### What is Gaming crypto? Gaming crypto refers to cryptocurrency projects grouped by what they actually do rather than by market fashion. This page tracks 43 such coins by market cap, price and Bitcoin-relative strength, with protocol fees and revenue where a project publishes them. Readings are as of 2026-07-24. ### What is the total market cap of Gaming crypto coins? The Gaming coins on this page are tracked against a universe of 894 of the top 1,000 crypto currency assets by market cap. Market-cap metadata is dated 2026-07-04, separately from the price series, and each coin's own figure is in the table on this page. ### Are Gaming crypto coins outperforming Bitcoin? Gaming has returned -40.4% versus Bitcoin over 52 weeks and -9.2% over 13 weeks on an equal-weight current-member index. 3/34 covered assets are above their 200-day averages as of 2026-07-24. ### Which Gaming asset has the strongest research score? Metaplex ranks first at 52.5/100: 19.7 + 11.0 + 16.9 + 4.9 = 52.5. It is labelled “Illiquid · research only” with 82% overall evidence and 64% native-economics evidence. ### How is the Gaming 4-factor score calculated? The exact sum is Market leadership /35 + Network and economic traction /30 + Value capture /20 + Liquidity and downside risk /15. Missing data pulls only the affected factor toward neutral and lowers evidence; it is never silently reweighted. ### Why can a Gaming asset be labelled tape-led? Tape-led means price and relative-strength evidence exists but less than half of the native traction and value-capture evidence is available. Such assets remain visible but rank below fully evidenced assets. ### Does protocol revenue accrue to the token? Not necessarily. Protocol fees and revenue measure network economics; token-holder value depends on the protocol’s burn, buyback, staking, distribution and governance rules. This page never assumes accrual merely because revenue exists. ### Does crypto have a P/E or PEG ratio? No comparable company-style P/E or PEG is used. Where coverage permits, the page shows network fee yield and protocol-revenue yield against a dated market-cap snapshot, with an explicit token-accrual caveat. ### How much history is shown for Gaming? The page shows five years of weekly price and relative-strength history and 20 complete calendar quarters of on-chain activity where available. Missing periods remain gaps. ### Why do the crypto data dates differ? Prices and technical metrics run through 2026-07-24; protocol activity through 2026-07-24; chain users and transactions through the latest available chain date; chain TVL through 2026-07-24; market capitalisation is a separate snapshot dated 2026-07-04. ### Are stablecoins and wrapped tokens included in Gaming? No. Pegged, wrapped, liquid-staking receipt and tokenized-asset instruments are excluded because they do not have independent price discovery. ### Can one token appear in multiple raw crypto categories? Yes, but public MLA pages assign each asset to exactly one functional theme using a specific-to-general first-match taxonomy. Gaming therefore has one canonical membership list. ### What would invalidate the current Gaming theme read? The read weakens if the sector’s 13-week relative return versus Bitcoin falls below zero, fewer than one-third of covered assets remain above the 200-day average, and the leading asset’s native activity also contracts. ### Does this page include funding rates, open interest or token unlocks? No. Those datasets are not held in the current research store, so the page names them as unavailable rather than inferring them from price. ### Which projects are generating the most network fees? Metaplex leads Gaming crypto on Trailing 12-month fees at $11.9M, 546% ahead of Axie Infinity. 0 of 3 assets with comparable change data are growing. Coverage is 4 of the 43 assets in this theme, through the Q2 2026 calendar quarter. Where a project publishes nothing, the cell stays blank rather than being read as zero. Investor read: Use this as a network-economics research lead, not token-holder earnings. Verify whether the measured activity accrues to the token before treating scale as value capture. This conclusion weakens if fee growth turns negative across two complete calendar quarters or fee coverage falls below the stated threshold. ### Which projects convert activity into protocol revenue? Metaplex leads Gaming crypto on Trailing 12-month revenue at $11.9M, 595% ahead of Axie Infinity. 0 of 3 assets with comparable change data are growing. Coverage is 3 of the 43 assets in this theme, through the Q2 2026 calendar quarter. Where a project publishes nothing, the cell stays blank rather than being read as zero. Investor read: Use this as a network-economics research lead, not token-holder earnings. Verify whether the measured activity accrues to the token before treating scale as value capture. This conclusion weakens if revenue growth turns negative or the revenue-to-fees take rate falls for two complete calendar quarters. ### Where is capital actually committed on-chain? GALA leads Gaming crypto on Quarter-end TVL at $7.7M, 26% ahead of WEMIX. 0 of 8 assets with comparable change data are growing. Coverage is 11 of the 43 assets in this theme, through the Q2 2026 calendar quarter. Where a project publishes nothing, the cell stays blank rather than being read as zero. Investor read: Use this as a network-economics research lead, not token-holder earnings. Verify whether the measured activity accrues to the token before treating scale as value capture. This conclusion weakens if TVL rises while fees and users fall; that pattern can be incentive-funded mercenary liquidity. ### Which Gaming project has the largest fee base? Metaplex leads covered trailing-12-month fees at $11.9M. Coverage is 4/43; this is network activity, not automatically token-holder income. ### Which are the biggest Gaming crypto coins by market cap? Audiera is the largest Gaming crypto coin by market capitalisation at $930.3M, ahead of Axie Infinity at $183.7M and ApeCoin at $145.5M. The 43 Gaming coins on this page carry $3B between them, with a market-cap figure on file for 43 of them. Market-cap metadata is dated 2026-07-04.