# Beam (BEAM) — crypto price, market cap and strength versus Bitcoin > Beam trades at $0.0071 with a market capitalisation of $75.6M (rank 324). Over 90 days it is -43.9% against Bitcoin and sits below its 200-day average. Gaming as a theme is -8.2% against Bitcoin over 13 weeks. Price readings run through 2026-07-31. ## Agent research brief - What this coin is: Beam (BEAM), a Gaming token of $75.6M at market-cap rank 324. On-chain activity is sourced from protocol + chain TVL. - What the tape says: -43.9% versus Bitcoin over 90 days; below its 200-day average. Gaming as a theme is -8.2% against Bitcoin over 13 weeks. - What the evidence supports: 27.4/100 inside Gaming on 65% evidence (30% of it native activity). Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. - What is missing: There is no valuation band for any coin on this site: historical market capitalisation is not held, so no PE-style range can be built. Beam does publish network fees, total value locked. Theme: Gaming (/mla/crypto/sector/gaming). Price 2026-07-31; market-cap snapshot 2026-07-04. ## Price, returns and risk Beam is -79.7% over one year, -64% over 90 days and +1.3% over 30 days. Annualised 30-day volatility is 114%. Its deepest fall from a high inside the last 90 days is 73%. It trades below its 200-day average, which is falling. - Price: $0.0071 - Market cap: $75.6M (rank 324) - Returns: 7d -14%; 30d +1.3%; 90d -64%; 180d -70%; 1y -80% - RS versus Bitcoin, 90d: -44% - 30-day volatility: 114% annualised; deepest 90-day fall 73% - 200-day average: $0.0189, trading below it ## Protocol economics Beam publishes 2 of the six network-economics series this site tracks: network fees, total value locked. Network fees over the last four complete quarters is $1.6K. Network activity is evidence about the protocol, not earnings owed to the token. Readings run to the Q2 2026 quarter. - Network fees: trailing four quarters $1.6K; change —; covered 4/20 quarters - Total value locked: latest quarter $903.2K; change -58%; covered 11/20 quarters ## Research score Beam: 27.4/100 — Illiquid · research only; 6.6 + 14.5 + 5.0 + 1.3 = 27.4; evidence 65%; native evidence 30%; rank 35 of 36 rated Gaming coins Decision use: Treat this as a tape-led lead. Require native activity confirmation before upgrading research priority. This weakens if: The read weakens if 90-day RS versus BTC falls below zero with two weekly closes below the 200-DMA, or native activity contracts for two complete calendar quarters. No valuation band exists for any coin on this site: historical market capitalisation is not held, so no company-style valuation range can be built. ## Gaming scorecard Beam is one of 43 Gaming coins here, 36 of which carry enough evidence to be rated and ranked. Beam ranks 35 of those 36 on 65% evidence. The table below is the theme's own scorecard, in its own order, with this coin marked. - 1. Capybobo (PYBOBO): score 61.8; evidence 43%; Illiquid · research only - 2. GoMining Token (GOMINING): score 61.7; evidence 50%; Tape-led · on-chain proof incomplete - 3. Alien Worlds (TLM): score 59.5; evidence 55%; Tape-led · on-chain proof incomplete - 4. Rollbit Coin (RLB): score 57.1; evidence 50%; Illiquid · research only - 5. Metaplex (MPLX): score 56.9; evidence 86%; Illiquid · research only - 6. CROSS (CROSS): score 56.5; evidence 50%; Illiquid · research only - 7. B3 (Base) (B3): score 55.2; evidence 50%; Tape-led · on-chain proof incomplete - 8. Hamster Kombat (HMSTR): score 54.3; evidence 50%; Tape-led · on-chain proof incomplete - 9. Nexpace (NXPC): score 52.2; evidence 50%; Tape-led · on-chain proof incomplete - 10. DEAPCOIN (DEP): score 52.1; evidence 50%; Illiquid · research only - 11. Gama Token (GAMA): score 52.1; evidence 50%; Illiquid · research only - 12. Incrypt (INC): score 51.6; evidence 50%; Illiquid · research only - 13. Decentraland (MANA): score 50.7; evidence 50%; Tape-led · on-chain proof incomplete - 14. Four (FORM): score 48.4; evidence 12%; Illiquid · research only - 15. GMT (GMT): score 48.1; evidence 12%; Illiquid · research only - 16. SuperVerse (SUPER): score 47.5; evidence 17%; Illiquid · research only - 17. Smooth Love Potion (SLP): score 45.8; evidence 50%; Illiquid · research only - 18. ApeCoin (APE): score 45.7; evidence 55%; Illiquid · research only - 19. Axie Infinity (AXS): score 45.1; evidence 86%; Mixed · market gate closed - 20. WEMIX (WEMIX): score 44.9; evidence 55%; Illiquid · research only - 21. Hunt (HUNT): score 44.6; evidence 50%; Illiquid · research only - 22. SKALE (SKL): score 42.7; evidence 50%; Tape-led · on-chain proof incomplete - 23. The Sandbox (SAND): score 42.6; evidence 50%; Tape-led · on-chain proof incomplete - 24. Adshares (ADS): score 41.6; evidence 50%; Illiquid · research only - 25. Hive (HIVE): score 40.2; evidence 50%; Illiquid · research only - 26. Catizen (CATI): score 39.8; evidence 50%; Illiquid · research only - 27. Unipoly (UNP): score 38.4; evidence 50%; Illiquid · research only - 28. GALA (GALA): score 38.1; evidence 50%; Tape-led · on-chain proof incomplete - 29. Big Time (BIGTIME): score 36.2; evidence 50%; Tape-led · on-chain proof incomplete - 30. Somnia (SOMI): score 35.7; evidence 50%; Tape-led · on-chain proof incomplete - 31. WAX (WAXP): score 35.5; evidence 55%; Illiquid · research only - 32. Enjin Coin (ENJ): score 35.4; evidence 50%; Illiquid · research only - 33. Yield Guild Games (YGG): score 34.5; evidence 50%; Tape-led · on-chain proof incomplete - 34. BORA (BORA): score 33.7; evidence 50%; Illiquid · research only - 35. Beam (BEAM) [this coin]: score 27.4; evidence 65%; Illiquid · research only - 36. Illuvium (ILV): score 25.9; evidence 86%; Illiquid · research only ## Limitations - Crypto network activity is not company earnings. Protocol revenue does not automatically accrue to token holders. - Market capitalisation is a dated snapshot, not a point-in-time historical supply series, so yields computed against it inherit that lag. - No valuation band exists for any coin: historical market capitalisation is not held at all. - Funding rates, open interest, liquidations, exchange flows, unlock schedules and developer activity are not held and are not inferred. - The research score is relative to this coin's own theme only. It is not comparable across themes and is not an entry signal. ## FAQs ### What is Beam (BEAM)? Beam is a Gaming cryptocurrency tracked here by price, market capitalisation and strength against Bitcoin, with on-chain activity from protocol + chain TVL. It is one of 43 Gaming coins on this site. Readings are as of 2026-07-31. ### What is the market cap of Beam? Beam's market capitalisation is $75.6M, ranking it 324 in the top-1,000 crypto universe. That figure is a dated snapshot from 2026-07-04, refreshed separately from the daily price series, so it can lag the price shown above. ### Is Beam beating Bitcoin? Beam is -43.9% against Bitcoin over 90 days, and its own theme, Gaming, is -8.2% over 13 weeks. It trades below its 200-day average as of 2026-07-31. ### Does Beam have a P/E ratio? No. There is no company-style P/E or PEG for a crypto token, and no valuation band is shown on this page because the data to build one honestly does not exist: historical market capitalisation is not held, only a current snapshot. Where a protocol publishes fees or revenue, this page shows the yield against that dated snapshot instead. ### What is Beam's research score? 27.4/100 within Gaming, ranked 35 of 36 rated Gaming coins, on 65% evidence: 6.6 + 14.5 + 5.0 + 1.3 = 27.4. It is labelled “Illiquid · research only”. The score ranks research attention inside one theme, never portfolio action. ### How much Beam history does this page show? Five years of weekly closes where they exist, plus 20 complete calendar quarters of on-chain activity for the metrics Beam actually publishes. Here that is network fees, total value locked. ### Does Beam generate network fees? Beam's trailing twelve-month network fees is $1.6K. Network activity is not token-holder earnings: whether it accrues to the token depends on the protocol's own burn, buyback and distribution rules.